06 July 2019 – 13 October 2019
The second series of Nightwave began during TennoCon 2019, revolving around a child named Arlo, who appears to have healing powers, great enough to even cure a soul from Infestation.
(Episode 1, 06 July 2019, Week 1) Nora Night: “Dreamers, you know ’bout the Infestation, right? Spreads like a month-old salad with genocidal intent. Swallows everything it touches… makin’ monsters from meat or metal or both. Well, these days, it’s mostly contained. Spores as old as stone. Derelicts drifting in forgotten orbits…. So it was with old Kenga. Somehow exposed, and promptly cast out. Woke up on a blessed cage-drop down to Eris. But should some sad soul catch the gray-vein, well… every culture has its plague dogma. But maybe there’s something more to this ‘Infestation’… something we all missed. Turns out… Kenga didn’t find Void in that hell-nest, no. He found… a survivor! Little boy. Arlo. Died three years ago, yet there he was. Lost his voice but gained his life… and somehow… saved old Kenga with the slightest… touch… of his slender hand.”
(Episode 2, 18 July 2019, Week 3) Nora Night: “My mother was a cynical woman. Smart as she was cruel. ‘Nora,’ she said, ‘no disease spreads faster or further than the ones in our head.’ She was talkin’ about ideas. Mine was that old Kenga and his wonder boy would’ve been splayed out in some bio-trader’s lab by now. Or blood-studies for the Grineer Command. Dreamers – I was wrong. Kenga’s gray-vein was just the beginning. White lung, parasitic liver, clone rot… even bone spurs…. Turns out, this kid, Arlo, is a healer. So many questions… an idea like that is like a flare dropped in vol-gas. Now, the sick and curious are flocking the Rails to see this ‘Emissary of Eris’. And who speaks for Arlo the mute? Why, old Kenga, of course. No more the outcast, it is he who is spreading the word of Arlo’s gift. Even you, Dreamers, may soon hear it.”
(Episode 3, 01 August 2019, Week 5) Nora Night: “Whether you’re ‘bad news first’ or ‘bad news last’, tonight I got you covered, cause bad news is all we got. This Emissary’s word is spreading fast. A hot fever. Some are going to extremes to prove their devotion. Trying the spores for themselves. And they’re finding it, too. Some lunatic spikers jacked the Solar-Nav and flagged the Derelict zones for all to see. Old haulers and new hopefuls out there are proving just how smart most people aren’t. Yet Kenga’s ranks are growing. Arming themselves – for the safety and security of our Emissary. Setting the stage for a great assembly to come. Buzz is… buzz is… Arlo will break his silence. Til then, Dreamers, check under the bed. A fresh brood is sprouting up along the Rails. And it seems they have the scent of those blessed by the Emissary’s touch….”
(Episode 4, 04 September 2019, Week 10) Nora Night: “Y’all did see this coming, right, Dreamers? Surely did… but not like this…. A grand gathering before the Emissary and his speaker. Standing room only. Bodies pressed to bodies, a great, overheated mass breathing as one. Waiting for their beloved healer-mute to speak. Kenga hushed the crowd. He shed his mask and… there he was. Laughing at them. Sick as the day he was banished. More. His retribution was at hand, borne of a virus spreading further and faster than spore and space ever could have. Arlo. And in that stunned silence, Arlo himself made a sound! Not a word, but a stifled gag. A swollen choke, as he opened his mouth. And there it was. Pointed, black, a tongue… but, not… snaking and bulging and splitting him apart…. I looked away then. I had to. But that sound stays with me. Not the sound of human terror, bad as it was, but what came after… the grinding wet, the rattling flutter… the congregation converted in the truest sense. I… [sniff]. Dreamers… you all got your work cut out for you. Though this ‘movement’ has lost its head, the body still lingers….”
(Episode 5, 26 September 2019, Week 13) Nora Night: “It’s a bad cycle, Dreamers. Arlo’s devoted had a party, and you’re on cleanup detail. Derelicts are threatening every settlement from Mercury to Eris, and my sources say you’re uniquely qualified to contain them. Meanwhile, I’ve been thinking. Not about Kenga, but about what he actually found down there. Arlo, whatever he was. Some kind of lure? An evolution to bait us in? Is there more to this Infestation than fangs and acid? I know what my mother would say. The people saw what they wanted, heard what they hoped… and human nature did the rest. Still. I’m hearing rumours. The mass on Eris is in turmoil and nobody, but nobody wants to check it out. It’s… seething. And if it’s not thinking about this whole ordeal, baby, it’s feeling it. This is Nora Night, saying for now… Dreamers… so long and hold on! And listen… should you ever happen upon some vacant-eyed little kid someday… whatever you do, don’t take ’em home.”
Devotees and Zealots
During the series, a Devotee could appear whenever a Tenno was downed during a mission. The Devotee would revive the Tenno and then fight by their side until killed. After Episode 3, Devotees no longer appeared. Instead, a pair of Zealots – a Zealot Herald and a Zealot Proselytiser – could appear randomly during missions, hostile now to the Tenno. Killing both (without letting them revive each other) would reward 50 Nightwave Standing. After Episode 4, a third Zealot, the Zealot Baptiser, would appear with the group. Killing all three rewarded 200 Nightwave Standing.
(upon killing a group of Zealots) Nora Night: “You got that covered like the mornin’ dew, sunshine.”
(upon killing a group of Zealots) Nora Night: “Fortune favours the bold, sweetness.”
(upon killing a group of Zealots) Nora Night: “Love your work, Dreamers.”
(upon killing a group of Zealots) Nora Night: “Good times.”
(upon killing a group of Zealots) Nora Night: “And so it goes.”
(upon killing a group of Zealots) Nora Night: “Does your backbrain feel that reptile tickle of reward? Do you see that bobbing light ahead, floating through the marsh of what is to come, promising you more and more and more? Do follow, Dreamers, into that sweet black tomorrow.”
After Episode 4, Infested Derelict ships crewed by followers of Arlo began appearing near every planet that was under Invasion by the Infested. Completing three Invasion missions against the Infested rewarded the Tenno with a Zealot Derelict code, delivered via inbox message from the Lotus.
You went above the call of duty today, Tenno. The skill you displayed will inspire your fellow warriors.
This code could only be obtained once per outbreak, with the outbreaks changing every day. The code was used to access the otherwise restricted Zealot Derelict ships, where the Tenno had to complete a mission such as Exterminate or Mobile Defence, rewarded 1.500 Standing for Nightwave. During these missions the Tenno could encounter two new enemies, the Undying Flyer and the Leaping Thrasher.
After Episode 5, some Zealot Derelicts (one per day) would feature Assassination missions against the paragon of the Devoted, the Zealoid Prelate. The inbox message for receiving Zealot Derelict codes changed to one from Nora Night.
THE EMISSARY: Derelicts Moving In
Dreamer, you’ve been up to your neck in Infested, and, baby, with the way you’ve been hitting back, Nora thinks you’re itching to dive in even deeper.
We got more derelicts moving fast. You game?
Until next time,
These Assassination missions had unique mechanics and dialogue.
(upon mission start) Zealoid Prelate: “Welcome…. You are welcome…. From Eris… we come….”
The Tenno must find the Zealoid Prelate in the Derelict. When they enter his room, he will drop down from the ceiling with a cutscene.
Zealoid Prelate: “You… are beautiful.”
(during fight) Zealoid Prelate: “A thousand hands wait… to embrace….”
After depleting half his health, the Prelate will release a burst of energy that heals him and renders him and all other Infested invulnerable, and teleport away.
(upon teleporting away) Zealoid Prelate: “Come to me.”
The Tenno must again pursue him into one of the circular plazas of the Derelict ship, where he will be waiting.
Zealoid Prelate: “Bastions! Protect… the congregation.”
(when the first Bastion spawns) Zealoid Prelate: “They must not steal our light….”
The Prelate will still be invulnerable, and will begin attacking the Tenno.
(during fight) Zealoid Prelate: “Your strength… valuable. Your self… worthless.”
(during fight) Zealoid Prelate: “We shall wash the self out of you.”
(during fight) Zealoid Prelate: “Paradise… comes for you.”
A Zealoid Bastion, visually identical to the Zealoid Prelate, will spawn somewhere a few rooms away, marked with a waypoint. The Bastion carries a lantern containing Arlo’s Flame, which strips the invulnerability away from any Infested within its radius, including the Prelate. The Bastion can be killed and the lantern picked up, and carried back to the Zealoid Prelate. The flame’s radius will shrink over time once the Bastion is killed, but it can be regenerated by killing Infested while carrying it. If the radius is allowed to shrink to nothing, the lantern will go out and a new Zealoid Bastion will spawn.
While the Zealoid Prelate is within the flame’s radius, he can be damaged. Once he has lost 20% of his health, he will shatter the lantern, and link to nearby Infested to heal himself.
(after shattering Arlo’s flame for the first time) Zealoid Prelate: “What you stole… I retrieve….”
(after shattering Arlo’s flame, variant) Zealoid Prelate: “Darkness for you.”
(after shattering Arlo’s flame, variant) Zealoid Prelate: “His light is not for you….”
(after shattering Arlo’s flame, variant) Zealoid Prelate: “You have not earned his gift.”
(after shattering Arlo’s flame, variant) Zealoid Prelate: “Imposter.”
(while healing, variant) Zealoid Prelate: “Bastions… give… to me….”
(while healing, variant) Zealoid Prelate: “Nourish me.”
(while healing, variant) Zealoid Prelate: “I… live… again….”
(while healing, variant) Zealoid Prelate: “Bastions, be generous.”
The Infested linked to the Zealoid Prelate can be killed to prevent the Prelate from healing. Once they are all killed, another Bastion will spawn with a new lantern.
(when a Bastion spawns, variant) Zealoid Prelate: “Protect Arlo’s flame.”
(when a Bastion spawns, variant) Zealoid Prelate: “They must not steal our light….”
(when a Bastion spawns, variant) Zealoid Prelate: “Arlo’s flame protects us… and us it.”
The process must be repeated (at least 5 times in total) in order to kill the Zealoid Prelate.
(upon defeat) Zealoid Prelate: “This… is but a breath… before… the next.”
The Zealoid Prelate dropped the blueprints and components to his weapon, the Pathocyst glaive.
Nightwave Series 2: The Emissary ended on 13 October 2019, at the end of Week 15. After it ended, Zealots and Zealot Derelicts no longer appeared. Elements of the Zealoid Prelate Assassination mission were seen again in the Hallowed Flame Tactical Alert, and Zealoid Prelate Assassination key blueprints became available in the Market in Update 26: The Old Blood, allowing Tenno to face the Prelate on the Orokin Derelicts whenever they wished. In Update 29: Heart of Deimos, the Zealoid Prelate Assassination mission and all other Orokin Derelict missions were moved to the new planet of Deimos and the key requirements removed.